Minority Report: Everybody Runs | |
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North American cover art |
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Developer(s) | Treyarch |
Publisher(s) | Activision |
Composer(s) | Jesper Kyd |
Platform(s) | GameCube, PlayStation 2, Xbox, GBA |
Release date(s) | Game Boy Advance[1] PlayStation 2[2] Xbox[3] GameCube[4] |
Genre(s) | Action |
Mode(s) | Single-player |
Rating(s) |
Minority Report: Everybody Runs is a video game published by Activision in 2002, playable on the Xbox, Nintendo GameCube, Game Boy Advance, and PlayStation 2 platforms. It is loosely based on the film Minority Report.
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The player assumes the role of John Anderton, a man on the run after "Pre-Cogs" predict him murdering a man named Leo Crow. The player treks through different parts of Washington DC, from the Pre-Crime HQ to the slums and factory areas, to clear John's name and solve the mystery behind his murder accusation.
Minority Report: Everybody Runs uses ragdoll physics to make the fighting much more realistic. You can also use futuristic weapons both from the movie and by Activision. All weapons in the game are non-lethal due to the world being completely murder-free.
Some weapons used in Minority Report: Everybody Runs are made up by Activision and some by the movie. All weapons are Non-Lethal. They are as follows:
The voice cast includes Clancy Brown as John Anderton, Quinton Flynn as Danny Witwer, and Daran Norris as Leo Crow.
The game was not well received by many gaming critics. In June 2006, X-Play named it as one of the worst Playstation 2 games of all time. However, Nintendo Power frequently mentioned how fun throwing Pre-Crime officers through glass windows was for several months after the game's release. The feature was later named "Best Guilty Pleasure" in the magazine's annual awards. X-Play said that 90% of the game is throwing people through windows when they talked about Xbox 360 backwards compatibility on one of the episodes.